Scarlet Witch brings sustained damage and battlefield control to Marvel Rivals as an A-tier duelist. Her role focuses on pressuring enemies and controlling key areas while supporting your team from both ground and air. While she might not have the highest burst damage, her consistent damage output and versatile mobility make her effective in most team compositions.
What makes Scarlet Witch particularly appealing is her forgiving learning curve. You don’t need perfect aim to be effective with her primary attack, but there’s plenty of room for mastery in her positioning and ability combinations. She works well in both aggressive and defensive playstyles, adapting to whatever your team needs.
In this guide, you’ll learn everything about playing Scarlet Witch effectively. We’ll cover her basic stats, detailed ability usage, team compositions, and specific strategies for different situations. You’ll also find information about her counters and weaknesses, helping you both play as and against her. Whether you’re just picking her up or looking to improve your gameplay, this guide will help you understand how to make the most of her abilities.
Before getting into the details of playing Scarlet Witch effectively, here are her basic stats:
Scarlet Witch | |
Role | Duelist |
Health | 250 HP |
Difficulty | ★☆☆☆☆ (1/5) |
Team-Up Partner | Magneto |
Playing Scarlet Witch effectively requires understanding her role as a sustained damage dealer and space controller. Your primary job is keeping constant pressure on the enemy team while staying safe through smart positioning and ability management. Let’s break down exactly how to make the most of her kit in different situations.
Your basic gameplay rotation starts with Chaos Control, your primary attack. Simply point it at enemies and hold the button – it automatically locks onto the nearest target in your crosshair, making it very forgiving to use. Keep using this attack to build up Chaos Energy charges, which you’ll spend on Chthonian Bursts for burst damage when needed.
Map positioning is crucial for Scarlet Witch. You want to stay within the medium range of the fight. Pay attention to health pack locations and always have an escape route planned. The high ground is your friend – use it whenever possible to make yourself harder to hit while maintaining good sightlines on the enemy team.
Target priority makes a big difference in your effectiveness. Focus on enemy supports first, especially when they’re separated from their team. Your sustained damage can force them to use defensive abilities early, making them vulnerable to follow-up attacks.
Against tanks, don’t waste time trying to eliminate them – instead, pressure them away from their team or the objective. Save your Chthonian Bursts for when enemies group up or when you need to finish off a low-health target.
Aerial combat gives you a significant advantage. Use Mystic Projection to get above the enemy team, then control your descent with Telekinesis while applying damage. This works especially well when attacking objectives or during team fights. Just remember to keep one Mystic Projection charge available for escape – getting caught in the open without it usually leads to a quick death.
Dark Seal adds one more ability to your control options. Drop it on chokepoints to zone enemies away from objectives, or use it to protect your supports from flankers. You can detonate it early by pressing the ability button again, which helps catch enemies off guard when they think they’re safe. It’s also great for securing health packs – drop it on one when you’re low to prevent enemies from contesting it.
Reality Erasure needs careful timing and team coordination. Never use it alone – you’re extremely vulnerable while charging it. Wait for your team to engage the enemy, then position yourself where you won’t be easily targeted. The best moments are when enemies are grouped up on an objective or distracted by your team. Communicate with your supports to ensure you’ll have protection during the charge-up.
Team composition affects how you should play. When paired with Magneto, coordinate your attacks to maximize his damage. If you have aggressive tanks like Hulk or Venom, use their engages as opportunities to deal free damage while enemies are distracted. With defensive tanks like Doctor Strange, play more conservatively and focus on protecting them while they enable the rest of your team.
For maximum effectiveness, try these combat combinations:
Understanding Scarlet Witch’s weaknesses helps immensely when fighting against her. Her low health pool makes her vulnerable to burst damage, and she can’t receive healing while using Mystic Projection. When you see her start Reality Erasure, focus fire immediately – she’s extremely vulnerable during the charge-up.
Shield-heavy compositions give her trouble since her sustained damage struggles to break through. If you’re playing against Scarlet Witch, stay with your team rather than engaging alone. Her damage output isn’t particularly high, so she thrives when people split up or try to 1v1 her.
The most effective counters to Scarlet Witch in Marvel Rivals are:
Doctor Strange | Iron Man | Hawkeye | Psylocke | Punisher | Black Panther |
Ability | Description | Stats |
Chaos Control | Unleash Chaos Magic to deal damage based on enemy Max Health and restore Chaos Energy. Auto-targets nearest enemy. | • Range: 3m radius, 20m height • Damage: 5 base + 0.5% max HP per hit • Fire Rate: 0.1s per hit • Burst Recharge: 0.08 per hit • Ammo: Infinite |
Chthonian Burst | Consume Chaos Energy to fire explosive magic missiles with area damage. | • Range: 3m spherical radius • Projectile Damage: 30 • Field Damage: 35 • Projectile Speed: 120 m/s • Charges: 4 • Charge Rate: 0.2/s |
Dark Seal | Fire projectile that creates force field, periodically stunning enemies. | • Range: 3m spherical radius • Projectile Speed: 40 m/s • Field Duration: 4.5s • Stun Duration: 0.5s per pulse • Detection Interval: 1.25s • Field Generation Delay: 0.8s • Cooldown: 12s |
Mystic Projection | Enter phased state for enhanced mobility and invisibility. | • Duration: 2s • Movement Boost: 50% • Charges: 2 • Recharge: 8s per charge |
Telekinesis | Control fall speed while airborne. | • Horizontal Speed: 6 m/s • Descent Speed: 3.5 m/s |
Reality Erasure | Charge while flying, then release massive area damage. | • Range: 15m radius • Damage: 750 • Charge Time: 4s • Movement Slow: Up to -35% by 3.5s |
Chaotic Bond | Enhance Magneto’s greatsword with Chaos Energy. | • Damage Boost: 10% |
Scarlet Witch might not top the damage charts every game, but her ability to control space and punish mistakes makes her a solid pick in any team composition.
Take time to practice her aerial movement and ability combinations, and you’ll find she’s one of the most reliable duelists in the current meta.