Looking to play Wolverine in Marvel Rivals? Let’s talk about everything you need to know about this aggressive duelist. Wolverine might look simple at first – jump in, slash enemies, heal up – but there’s more to him than meets the eye. After playing him extensively since launch, I can tell you that mastering Wolverine requires understanding when to attack and when to back off.
This guide will walk you through his abilities, strategies, and how to handle his counters, so you can make the most of everyone’s favorite clawed mutant.
Wolverine serves as an aggressive duelist who excels at isolating and eliminating single targets. He’s not as immortal as his comic counterpart though, so you’ll need to play carefully.
Wolverine | |
Role | Duelist |
Difficulty | ⭐⭐⭐ (3/5) |
Base HP | 300 |
Movement |
The key to playing Wolverine effectively starts with understanding his rage mechanic. Your rage builds up naturally as you trade hits with enemies. The higher your rage meter gets, the more damage you’ll do – at max rage, your basic attacks deal an impressive 6% of target’s max health per hit. Start fights by building some rage on tankier targets before going after squishier enemies.
Your basic gameplay pattern should focus on finding and eliminating isolated targets. Look for support characters who’ve strayed too far from their team or damaged enemies trying to retreat. Get in, deal your damage, and get out – staying too long in fights is usually a mistake, even with your healing factor.
When it comes to abilities, smart management makes all the difference. Always keep one mobility ability available for escape. Start engagements with Feral Leap, use Undying Animal before you get into the thick of things (not during the fight), then follow up with Vicious Rampage. Your basic attacks do significant damage, especially with rage built up, so don’t neglect them while waiting for abilities.
Target selection matters a lot. Support characters like Jeff or Luna Snow should be your primary targets when isolated. Don’t waste time chasing tanks unless they’re very low on health. If you see multiple enemies grouped up, that’s the perfect time to use your ultimate ability – Last Stand can turn the tide of a team fight if used at the right moment.
Pay attention to health packs on the map – they’re your best friend between engagements. Your healing factor works best when you’re out of combat, so make sure you have a path to safety before diving in. Watch for health pack locations and use them to sustain yourself between attacks.
Countering Wolverine comes down to understanding his limitations. His damage requires close range, and despite his healing factor, he can’t sustain long fights.
When you see a Wolverine on the enemy team, stick together. His biggest strength is picking off isolated targets, so good positioning negates much of his effectiveness. Watch your backline carefully – Wolverine players love to sneak around and ambush support characters.
If you spot him using both mobility abilities to engage, that’s your chance to punish him. Without Feral Leap or Vicious Rampage available, he has no escape tools. Focus him down quickly before his abilities come back up.
Strong Wolverine counters in Marvel Rivals:
Winter Soldier | Spider-Man | Luna Snow | Venom |
Ability | Description | Damage & Effects |
Savage Claw | Slash with Adamantium claws for a Claw Strike | Base: 15 per strike % Damage: 1.5% max HP + 0.045% per Rage Attack Interval: 0.27s (first 3 strikes), 0.84s (4th strike) |
Last Stand | Knock enemies airborne and spiral through air | Knockback: 50 damage (8m radius) Snatching: 20 damage/sec Impact: 50 base + 10% max HP + 0.3% per Rage Knockdown: 1s |
Feral Leap | Leap and snatch enemies | Snatch: 35 damage Smash: 35 damage Knockdown: 0.75s Enhanced Attack: 6 per strike + 1% max HP + 0.035% per Rage Enhanced Speed: 5.88 strikes/sec |
Vicious Rampage | Dash forward with a Claw Strike | Base: 15 per strike % Damage: 1.5% max HP + 0.045% per Rage Speed: 44m/s |
Undying Animal | Reduce incoming damage | Damage Reduction: 50% |
Regenerative Healing Factor | Heal and gain Bonus Health | Bonus Health: 150-300 (scales with Rage) Health Conversion: 1:1 ratio Cooldown Reduction: 10s per assist |
Berserker Rage | Build Rage through combat | Max Rage: 100 Gain per hit: – Savage Claw: 7 – Vicious Rampage: 20 – Feral Leap: 20 – Berserk Claw: 7 – Last Stand: 25 – Taking damage: 3 + 2/sec |
Metal Cannonball | Hulk throws Wolverine | Requires both players to confirm |
Wolverine rewards patient and smart play despite his aggressive nature. Focus on picking the right moments to engage, managing your abilities wisely, and knowing when to back off. You’ll die a lot while learning him – that’s normal. Keep practicing these fundamentals and you’ll start seeing success. Remember: Wolverine isn’t immortal in Marvel Rivals, but in the right hands, he’s still one of the most effective duelists in the game.