Hela stands as a decent pick in the current meta in Marvel Rivals right now. If you’re looking to pick up a new character, she’s worth your time – though you’ll need to practice your aim to get the most out of her kit. While she might seem straightforward at first, there’s quite a bit of depth to mastering her positioning and knowing when to use each ability.
Her ranged damage output is decent, and her mobility lets you control fights from wherever you want. The current seasonal bonus has made her even stronger, especially when paired with Thor or Loki.
Hela | |
Role | Duelist (Ranged DPS) |
Health | 275 |
Movement Speed | Standard |
Difficulty | Moderate (3/5) |
Team-Up | Queen of Hel (Thor/Loki) |
Getting good with Hela starts with understanding your role. You’re a backline damage dealer who excels at picking off key targets from a distance. The first thing you want to do in any match is find good high ground positions using Astral Flock. From there, you can control large areas of the map and force enemies to play carefully.
Your primary weapon, Nightsword Thorn, works differently from most weapons in the game. It’s hitscan, meaning your daggers hit instantly where you aim. You get eight shots before needing to reload, so make each one count. Tap-firing works better than holding down the button – think of it like a semi-automatic rifle rather than a machine gun.
The basic combo that works in most situations starts with Soul Drainer. Hit an enemy with it, and they’ll be briefly stunned and pulled toward the center. This gives you a perfect chance to land headshots with your Nightsword Thorns. Follow up with Piercing Night if they’re still alive – the delayed explosions can finish off targets trying to escape.
High ground control is essential. Use Astral Flock to reach elevated positions enemies can’t easily contest. If someone does try to challenge you, you have options. Soul Drainer can stop their approach, or you can transform into a crow and relocate. Just remember you can’t change direction during the crow flight.
When playing with Thor or Loki on your team, focus on getting final blows. Your Queen of Hel team-up ability means each elimination either brings them back to life or gives them bonus health. This creates constant pressure on the enemy team – they have to kill your tanks multiple times to make progress.
Understanding Hela’s weaknesses helps both when playing as her and against her. Her biggest vulnerability is her low health pool – just 275 HP means she can’t survive focused fire. She also struggles against shields and characters who can close distance quickly.
Good positioning is her main defense. If she gets caught in the open or at close range, she’s in trouble. Her crow form has a brief transformation delay, making it unreliable as a panic escape. Forcing her to use Astral Flock defensively opens a window where she can’t reach good positions for about 12 seconds.
Punisher | Captain America | Luna Snow | Star-Lord | Magneto |
Ability | Description | Stats & Details |
Nightsword Thorn | Direct hit single-cast projectile throwing Nightsword thorns | – Damage: 70 – Fire Rate: 2 rounds/sec – Ammo: 8 – Critical Hit: Yes – Damage Falloff: Starts at 18m, reduces to 70% at 30m |
Piercing Night | Fires multiple Nightsword thorns that stick to targets and detonate after delay | – Projectiles: 4 – Projectile Speed: 80 m/s – Projectile Damage: 10 – Explosion Delay: 3s – Explosion Range: 3m radius – Explosion Damage: 30 per round – Cooldown: 8s – Special: Projectiles stick to enemies |
Astral Flock | Transform into a Nastrond Crow to glide forward, can cancel transformation | – Dash Speed: 15 m/s – Dash Distance: 18m – Cooldown: 12s – Special: Gains invincibility during transformation |
Soul Drainer | Projects an explosive Hel sphere that stuns and damages enemies | – Projectile Speed: 40 m/s – Initial Damage: 1 – Effect Range: 3m radius – Field Damage: 40 – Stun Duration: 0.3s – Cooldown: 12s |
Goddess of Death | Soar skyward and unleash Nastrond Crows from both hands | – Duration: 10s – Bonus Health: 1000 – Fire Rate: 1.79 rounds/sec – Projectile Speed: 80 m/s – Explosion Range: 6m radius – Explosion Damage: 125 – Damage Falloff: 32% at 4m – Energy Cost: 4000 |
Nastrond Crowstorm | Defeating enemies generates an exploding Nastrond Crow | – Explosion Delay: 1.8s – Damage Range: 5m radius – Damage: 80 |
Hel’s Descent | Hold space to control falling speed | – Horizontal Speed: 6 m/s – Descent Speed: 3.5 m/s |
Queen of Hel | Final blows resurrect Thor/Loki or grant bonus health | – Team-up Bonus: 20% Damage Boost – Effect: Instant resurrection of Thor/Loki if in respawn phase – Alternative: Grants bonus health if allies are alive |
Remember, Hela rewards patient, calculated play. Take time to practice your aim in the training range, learn the maps’ best vantage points, and work on landing those crucial headshots. The effort you put into mastering her will definitely show in your match results.