The second patch of 2025 has arrived, bringing significant changes to League of Legends as we dive deeper into the Noxus season. This update focuses on balancing champions, adjusting system mechanics, and introducing important changes to the Blue Essence and Account XP systems. Let’s break down the key changes in LoL Patch 25.S1.2.
Let’s dive into what’s changing for each champion – from base stat adjustments to ability changes, here’s every single number you need to know:
Champion | Ability | Changes |
![]() Cassiopeia | ![]() Passive – Serpentine Grace | Triumphant Move Speed per level: 6 → 5 |
Default Serpentine Grace Move Speed: Unchanged | ||
![]() Evelynn | ![]() E – Whiplash | Move Speed: 30% → 30/35/40/45/50% |
![]() R – Last Caress | Unempowered AP Ratio: (+65% AP) → (+75% AP) | |
Empowered AP Ratio: (+156% AP) → (+180% AP) | ||
![]() Irelia | ![]() W – Defiant Dance | Minimum Damage: 10/25/40/55/70 (+40% Total AD) → 10/20/30/40/50 (+40% Total AD) |
Maximum Damage: 30/75/120/165/210 (+120% Total AD) → 30/60/90/120/150 (+120% Total AD) | ||
![]() E – Flawless Duet | Damage: 80/125/170/215/260 (+80% AP) → 70/110/150/190/230 (+80% AP) | |
![]() R – Vanguard’s Edge | Damage: 125/250/375 (+70% AP) → 125/200/275 (+70% AP) | |
![]() Kayn | ![]() Passive – The Darkin Scythe | Shadow Assassin Bonus Magic Damage: 15-45% (based on level) → 25-45% (based on level) |
![]() Malzahar | ![]() W – Void Swarm | Voidling damage now updates when Malzahar levels up |
Updated tooltip to show total Voidling attack damage | ||
![]() Master Yi | Base Stats | Attack Damage Growth: 2.5 → 2.8 |
![]() E – Wuju Style | On-hit True Damage: 20/25/30/35/40 (+30% Bonus AD) → 20/25/30/35/40 (+35% Bonus AD) | |
![]() Smolder | ![]() Q – Super Scorcher Breath | Now scales up to Critical Strike Multiplier based on Critical Strike Chance |
Added ability to benefit from Infinity Edge | ||
![]() Tahm Kench | ![]() Q – Tongue Lash | Damage: 80/130/180/230/280 (+Passive) → 75/120/165/210/255 (+Passive) |
![]() Viktor | ![]() Q – Siphon Power | Empowered Attack Bonus Damage: 20/45/70/95/120 (+100% AD) (+60% AP) → 20/45/70/95/120 (+100% AD) (+50% AP) |
![]() R – Arcane Storm | Damage per tick: 65/105/145 (+45% AP) → 65/105/145 (+35% AP) | |
![]() Yuumi | ![]() Passive – Feline Friendship | Heal: 25-110 (based on level) (+15% AP) → 25-110 (based on level) (+25% AP) |
Cooldown: 20-10 (based on level) (by level 11) → 20-8 (based on level) (by level 13) | ||
![]() R – Final Chapter | Damage: 75/100/125 (+20% AP) → 75/125/175 (+25% AP) | |
Max Damage over 5 waves: 75-250 (+40% AP) → 75-350 (+50% AP) |
Item | Changes |
![]() Lord Dominik’s Regards | Cost: 3000g → 3100g |
Armor penetration: 35% → 40% | |
![]() Mortal Reminder | Cost: 3200g → 3300g |
Armor penetration: 30% → 35% | |
![]() Yun Tal Wildarrows | Attack damage: 50 → 55 |
Attack speed: 25% → 35% | |
Cost: 2900g → 3000g |
The Domination tree is getting some love, particularly in the vision department. Here’s how your rune choices are being adjusted:
Rune | Changes |
![]() Deep Ward | Yellow trinket duration: 30-120s → 45-150s |
![]() Grisly Mementos | Trinket haste per stack: 4 → 6 |
Maximum stacks: 25 → 18 | |
![]() Sixth Sense | Cooldown (Melee): 300s → 275s |
Cooldown (Ranged): 360s → 350s |
The game is getting some major system updates that will affect how you earn rewards and how the early game plays out. Here are all the technical and gameplay adjustments coming your way:
Let’s talk about what’s probably most important to many of you – the Blue Essence changes. Riot admitted they made a mistake with BE calculations in their initial Season 2025 plans, and they’re making it right. You’ll now get 9,000 BE from Pass milestones instead of the previous 4,750 BE. For those of you who’ve already been grinding the current Pass, don’t worry – you’ll get a special one-time mission that gives you 4,250 BE to make up the difference.
The repeatable Epilogue milestones are also getting a massive boost, jumping from 50 BE to 750 BE per completion. Looking ahead to Act 2, they’re upgrading the final Champion Capsule to a Glorious Champion Capsule, giving you even better rewards.
Plus, leveling up your account will be about 40% faster now, which means you’ll hit level 30 and unlock ranked play more quickly than before.
This patch represents a significant step forward in balancing League of Legends for the 2025 season. The changes to Blue Essence and Account XP systems should make progression more rewarding for players, while the champion adjustments aim to create a more balanced competitive environment.
Keep an eye on these changes as they roll out, and make sure to adapt your strategies accordingly.