Poppy Playtime: All Experiments Across Every Chapter

Karan |  Published: February 01, 2025
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Have you ever wondered what really went on behind the colorful walls of Playtime Co.? Today, we’re going to dive into one of the darkest aspects of the game – the experiments.

Let’s take a look at every single experiment conducted at Playtime Co. in Poppy Playtime across all the chapters, from the successful transformations that created iconic characters like Huggy Wuggy to the mysterious failed attempts that were never meant to see the light of day.

All Successful Experiments in Poppy Playtime

Let’s start with the experiments that actually worked – though “success” might not be the best word for what happened to these individuals:

Experiment NumberSubject NameResult
1006PrototypeThe Prototype poppy playtime
1160Boxy BooBoxy Boo poppy playtime
1163PianosaurusPianosaurus poppy playtime
1166Quinn Navidson (Yarnaby)Quinn Navidson (Yarnaby) poppy playtime
1170Huggy WuggyHuggy Wuggy poppy playtime
1172Kissy MissyKissy Missy poppy playtime
1188Theodore Grambell (CatNap)Theodore Grambell (CatNap) poppy playtime
1199Thomas Clarke (Bron)Thomas Clarke (Bron) poppy playtime
1222Marie Payne (Mommy Long Legs)Marie Payne (Mommy Long Legs) poppy playtime
1322Doey the DoughmanDoey the Doughman poppy playtime
1354Dr. Harley SawyerDr. Harley Sawyer poppy playtime
1424Miss Delightmiss delight poppy playtime

All Failed Experiments in Poppy Playtime

Not all of Playtime Co.’s attempts worked out. Here are the experiments that didn’t go as planned:

Experiment NumberSubject Identity
814Laboratory Rat
1015Unknown
1026Unknown
1187Unknown

Most Notable Experiments

Experiment 1166: Quinn Navidson (Yarnaby)

Yarnaby poster Poppy Playtime Chapter 4
Image Credit: Steam

Yarnaby’s story is one of the saddest in Playtime Co. He started as Quinn Navidson, a clever orphan who caught Dr. Harley Sawyer’s attention. In August 1990, Quinn became Experiment 1166, turning into a rainbow-yarn-covered lion with a split face hiding jagged teeth. What makes Yarnaby different is his complete obedience – Dr. Sawyer kept him isolated from everyone else, making Yarnaby totally dependent on him. Unlike other monsters who act out of revenge or anger, Yarnaby just follows orders without understanding the harm he’s causing.

Experiment 1170: Huggy Wuggy

Huggy Wuggy Poppy Playtime
Image Credit: Steam

Created in 1984, Huggy Wuggy started as Playtime Co.’s friendly mascot. But in 1990, everything changed when he became part of the Bigger Bodies Initiative. As Experiment 1170, he was transformed into the factory’s living security system.

Behind those red lips, he’s got two sets of sharp teeth – one in his mouth and another hidden near his throat like an eel. Those long arms with yellow Velcro hands aren’t for hugging anymore – they’re for catching prey. During the 1995 “Hour of Joy” incident, under the Prototype’s control, Huggy participated in a massacre of company employees. He’s still around in Chapter 4, though pretty beat up, missing part of his left head and his entire left hand.

Experiment 1172: Kissy Missy

prototype asking poppy to come home near the end of poppy playtime 4
Image Credit: Screenshot by GameTechAnime)

Think of Kissy Missy as Huggy Wuggy’s pink counterpart. She went through similar experiments but kept more of her gentle nature. While still transformed into a toy-like creature, she doesn’t show the same aggression as Huggy Wuggy.

Experiment 1322: Doey the Doughman

doey in poppy playtime chapter 4
Image Credit: Screenshot by GameTechAnime)

Doey the Doughman isn’t just one person – he’s actually three different boys merged into Experiment 1322. There’s Matthew (1322C), a kind 15-year-old orphan who looked after other kids; Kevin (1322B), a skilled but aggressive gamer; and Jack (1322A), who tragically fell into a Play-Doh mixer.

Together, they became Doey, who can shape-shift his Play-Doh body at will. He started out protecting other orphans in Safe Haven, but things went wrong during an attack. The trauma triggered all three personalities, with Kevin’s aggressive side taking over. In the end, Doey transformed into a scary reptile with three heads, each representing one of the trapped souls inside him.

Experiment 1354: Dr. Harley Sawyer

doctor in poppy playtime
Image Credit: Screenshot by GameTechAnime)

Dr. Sawyer is extra interesting because he was actually one of the scientists working at Playtime Co. He ended up becoming part of his own experiments. The transformation was technically successful, but imagine being the doctor who becomes the test subject – pretty creepy, right?

Experiment 1006: The Prototype

prototype in poppy playtime chapter 4
Image Credit: Screenshot by GameTechAnime)

The Prototype was one of Playtime Co.’s earliest and most dangerous experiments. What makes it especially creepy is its ability to collect parts from dead toys and add them to itself.

It has mechanical spider-like legs and sharp metallic fingers. In Chapter 4, we learn that the Prototype was actually pretending to be a helpful character named Ollie, using this fake identity to carry out its plans.

It seems especially obsessed with Poppy and has some pretty dark plans for her as we saw at Poppy Playtime Chapter 4 ending. The Prototype is still alive and causing trouble, especially after the events at Safe Haven.

Poppy

poppy running away in poppy playtime 4
Image Credit: Screenshot by GameTechAnime)

Even though she wasn’t listed as a success or failure, Poppy is probably the most important experiment of all. She’s not just another toy – she’s the one who helps us understand what’s really going on at Playtime Co. Her experiment turned her into a doll, but she kept her ability to think and feel, making her different from the others.

All Critters in Poppy Playtime

Playtime Co. created two contrasting lines of animal plushies: the Smiling Critters in Summer 1989 and their darker counterparts, the Nightmare Critters.

While both lines shared similar features like scented plushies and distinctive pendants, they were designed with opposing personalities and aesthetics. The Smiling Critters had toothless, friendly smiles and bright colors, while the Nightmare Critters featured animal-appropriate teeth and darker color schemes.

Critter NameGroupImage
DogDaySmilingDogDay poppy playtime
Bobby BearHugSmilingBobby BearHug poppy playtime
Bubba BubbaphantSmilingBubba Bubbaphant poppy playtime
CraftyCornSmilingCraftyCorn poppy playtime
Hoppy HopscotchSmilingHoppy Hopscotch poppy playtime
KickinChickenSmilingKickinChicken poppy playtime
PickyPiggySmilingPickyPiggy poppyplaytime
CatNapSmilingTheodore Grambell (CatNap) poppy playtime
Baba ChopsNightmarebaba chop poppy playtime
Icky LickyNightmareInvestigating
Rabie BabyNightmareInvestigating
Allister GatorNightmareInvestigating
Simon SmokeNightmareInvestigating
PoeNightmareInvestigating
TouilleNightmareInvestigating
Maggie MakoNightmareInvestigating

Both toy lines were seen in the game’s story. The Smiling Critters appeared prominently in Chapter 3: “Deep Sleep,” while the Nightmare Critters made their debut in Chapter 4: “Safe Haven.”

Whether you’re deep into Poppy Playtime’s story or just getting started, understanding these experiments helps explain why the game’s world is the way it is. It’s not just about scary toys – it’s about the dark story of how they came to be, and the price paid by those who became part of Playtime Co.’s twisted experiments.

Related Topics

Poppy Playtime

About Author

Kanu is a veteran gaming journalist and industry insider whose work has appeared in prominent outlets including Dexerto and PCInvasion. Drawing from his experience across multiple gaming genres, he brings deep, firsthand knowledge to his coverage of the gaming and entertainment landscape.