Lady Sun stands as one of the most versatile ADC heroes in the current meta, capable of devastating burst damage while maintaining consistent DPS throughout fights. After extensively playing and testing various builds, I’ve discovered three distinct build paths that can adapt to almost any game situation.
In this guide, I’ll share everything I’ve learned about maximizing Lady Sun’s potential, from optimal item builds to counter strategies.
Item | Cost | Stats | Passive Effects |
---|---|---|---|
Boots of Dexterity | – | Movement Speed | – |
Eternity Blade | 2140 | +110 Physical Attack, +20% Critical Rate | Relentless: Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (Up to 50%) |
Master Sword | 2100 | +80 Physical Attack, +20% Critical Rate, +500 Max Mana, +500 Max Health | Savagery: Casting a Skill increases Movement Speed by 12% for 2s and Physical Damage of the next Basic Attack within 5s by 80%. (CDR: 3s) |
Daybreaker | 2760 | +50 Physical Attack, +35% Attack Speed, +10% Critical Rate | Sunder: Physical Pierce +15% (Doubled for ranged heroes), Daybreaker: Basic Attack Damage +50 (Doubled for ranged heroes) |
Starbreaker | 2100 | +80 Physical Attack, +10% Cooldown Reduction | Sunder: Physical Pierce +40% |
Siegebreaker | 2680 | +170 Physical Attack | Siege Breaker: Deals 30% extra damage to enemies below 50% Health |
Arcana Type | Amount | Stats Provided |
---|---|---|
Unparalleled | 10 | +0.7% Critical Rate, +3.6% Critical Damage |
Hunt | 7 | +1% Attack Speed, +1% Movement Speed |
Reaver | 3 | +1.6% Physical Lifesteal |
Eagle Eye | 10 | +0.9 Physical Attack, +6.4 Physical Pierce |
This build transforms Lady Sun into a late-game powerhouse. The combination of Eternity Blade and Master Sword creates a strong critical hit foundation, while Daybreaker’s double passive effect on ranged heroes significantly boosts your basic attack damage. Starbreaker’s 40% physical pierce ensures your damage cuts through enemy defenses, and Siegebreaker’s execution passive helps secure kills on low-health targets.
The key to success with this build lies in your early game farming efficiency. Focus on clearing waves and securing jungle camps when possible. The power spike hits hardest after completing Eternity Blade and Master Sword, but the build reaches its full potential with Siegebreaker as the final item. The Unparalleled arcana setup maximizes your burst potential, making it possible to eliminate squishier targets in just a few hits.
Item | Cost | Stats | Passive Effects |
---|---|---|---|
Boots of Dexterity | – | Movement Speed | – |
Eternity Blade | 2140 | +110 Physical Attack, +20% Critical Rate | Relentless: Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (Up to 50%) |
Master Sword | 2100 | +80 Physical Attack, +20% Critical Rate, +500 Max Mana, +500 Max Health | Savagery: Casting a Skill increases Movement Speed by 12% for 2s and Physical Damage of the next Basic Attack within 5s by 80%. (CDR: 3s) |
Bloodweeper | 1800 | +100 Physical Attack, +25% Physical Lifesteal, +500 Max Health | Revive: Recovers 400-610 Health over 5s when Health drops below 30% (CDR: 20s) |
Starbreaker | 2100 | +80 Physical Attack, +10% Cooldown Reduction | Sunder: Physical Pierce +40% |
Siegebreaker | 2680 | +170 Physical Attack | Siege Breaker: Deals 30% extra damage to enemies below 50% Health |
Arcana Type | Amount | Stats Provided |
---|---|---|
Calamity | 10 | +1.6% Critical Rate |
Hunt | 7 | +1% Attack Speed, +1% Movement Speed |
Reaver | 3 | +1.6% Physical Lifesteal |
Eagle Eye | 10 | +0.9 Physical Attack, +6.4 Physical Pierce |
This build offers a perfect balance between damage output and survivability. Replacing Daybreaker with Bloodweeper gives you significant sustain through lifesteal and the health recovery passive. The Calamity arcana setup provides more consistent critical hits, making your damage output more reliable throughout fights.
The build excels in extended teamfights where the extra sustain allows you to maintain your position and continue dealing damage. The combination of Bloodweeper’s lifesteal and health recovery passive can save you in clutch situations, especially against assassins who manage to reach your backline. You’ll notice the biggest power spike after completing Bloodweeper, as it gives you the confidence to take more aggressive positions in teamfights.
Item | Cost | Stats | Passive Effects |
---|---|---|---|
Axe of Torment | 2090 | +85 Physical Attack, +10% Cooldown Reduction, +500 Max Health | Sever: Increases Physical Pierce by 68-180, Maim: Skills slow the first enemy hero hit by 10% for 3s. (CDR: 8s) |
Eternity Blade | 2140 | +110 Physical Attack, +20% Critical Rate | Relentless: Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (Up to 50%) |
Boots of Dexterity | – | Movement Speed | – |
Master Sword | 2100 | +80 Physical Attack, +20% Critical Rate, +500 Max Mana, +500 Max Health | Savagery: Casting a Skill increases Movement Speed by 12% for 2s and Physical Damage of the next Basic Attack within 5s by 80%. (CDR: 3s) |
Bloodweeper | 1800 | +100 Physical Attack, +25% Physical Lifesteal, +500 Max Health | Revive: Recovers 400-610 Health over 5s when Health drops below 30% (CDR: 20s) |
Daybreaker | 2760 | +50 Physical Attack, +35% Attack Speed, +10% Critical Rate | Sunder: Physical Pierce +15% (Doubled for ranged heroes), Daybreaker: Basic Attack Damage +50 (Doubled for ranged heroes) |
Arcana Type | Amount | Stats Provided |
---|---|---|
Calamity | 10 | +1.6% Critical Rate |
Hunt | 7 | +1% Attack Speed, +1% Movement Speed |
Reaver | 3 | +1.6% Physical Lifesteal |
Eagle Eye | 10 | +0.9 Physical Attack, +6.4 Physical Pierce |
This build uses the same arcana setup as the Sustainable Combat Build but focuses on earlier power spikes. Starting with Axe of Torment provides immediate impact through its Physical Pierce passive and the slow effect on skills, making it easier to secure early kills and control your lane.
The earlier power spike comes at the cost of some late-game damage potential, but the trade-off is worth it when playing against teams without heavy tanks. The build particularly shines in early skirmishes and objective fights, where the combination of Axe of Torment’s slow effect and Bloodweeper’s sustain gives you significant fighting power before other ADCs reach their power spikes.
Arli | Loong | Consort Yu | Mai | Shangguan |
Note: We won’t mention any assassin or warrior in counters as that would be an unfair comparison.
Farm Lane:
Team Comps:
Mid Laners:
The most effective strategy against Lady Sun involves combining heavy engage with sustained damage. Warriors who can both soak damage and apply consistent pressure force Lady Sun to choose between dealing damage and maintaining safe positioning. This pressure becomes particularly effective when paired with an assassin who can capitalize on any positioning mistakes.
Also Read: All ADCs in Honor of Kings and How to Play